Hi, I'm Alina! I love building fun and immersive game worlds. I'm a creative, resourceful environment artist with strong modeling and texturing skills. Experienced in Maya, ZBrush, Unity, Unreal, Substance Designer, Substance Painter, and Photoshop. I have 3 years of experience as a 3D environment artist in the games industry.
BFA Industrial Design, University of Washington School of Art
Certificate in Natural Science Illustration, University of Washington
Game art: CGMA and self-taught